How to Create a ‘SuperSaw’ Combinator in Reason

How to Create a ‘SuperSaw’ Combinator in Reason

Tutorial Details
This entry is part 23 of 35 in the Top Sound Design Tuts Session
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As some of my recent tutorials have been very ‘reference’ based I thought I’d get back to some proper technique and try to listen to your requests. So in the next round of tuts I’ll be looking at how to create sounds and effects from specific genres.

In this tutorial I’ll show you how to create a ‘SuperSaw’ type patch in Reason. This sound has been used in many a trance and dance track and was originally made using the Roland JP-8000. This may not be exactly like the original and you may not be into trance but it’s a useful sound for any genre.


Step 1: Create the Combinator and Mixer

So where to start? Open Reason, empty your rack and create a fresh Combinator. Then insert a mixer as your first device. This will be automagically routed to the Combinator.

The Combinator is born.

Swiftly followed by a mixer.


Step 2: Create and Initialise a Subtractor Synth

Load a Subtractor, this will also be routed for you and should slot nicely into channel one of the mixer.

The Subtractor appears.

Now load the Subtractor with my top of the line, awesome initialised patch.

The initialised patch is loaded.


Step 3: Duplicate the Subtractor

This is where things start to get heavy. Duplicate the Subtractor 8 times. Yes you heard me right, 8 times. This is the basis of the ‘SuperSaw’ effect and having 8 synths producing our saw waves will give us absolute and precise control over each part.

The massive wall of Subtractors.

It’s worth mentioning at this point that you can actually create this patch with as many saw waves as you like. Try 20, or even 100, if you’ve temporarily lost your sanity.

Now make sure that each synth is routed to its own channel on the mixer, this will have to be done manually and is a slightly lengthy process.

The routing is in place.


Step 4: Isolate and Play the First Layer

Before we start to build the SuperSaw patch we need to get a basic pattern together. To do this I soloed the first synth using the mixer and played in a pretty standard trance type riff.

The first synth is solo’d.

The riff was quantised and I was ready to go. You can hear how basic this sounds with one saw, not particularly interesting at all.

The riff is laid down.

The raw, single saw wave and basic pattern played back.


Step 5: Edit the Patch

To get the patch going I performed some basic editing on the first synth. The filter was dropped a touch, some resonance added and a basic decay based filter envelope applied. I also raised the release of the amplitude envelope to make the sound a little ‘bigger’.

The edited patch.

The edited patch plays back.


Step 6: Add Some Modulation and Distribute the Final Patch

To add some movement I linked the resonance and the cut off to the mod wheel and recorded in some controller data. This makes things a touch more interesting.

The mod data.

… And the mapping in the synth.

The modulation playing back.

The patch is now saved and ready to go. The next step is to load the saved patch into every synth in the list, this takes a little time but is a must! At this point you should make sure the MIDI is playing on the Combinator channel and not the original Subtractor, you may have to move it.

Saving the patch…

… and loading it into every synth.

Make sure the MIDI is one the Combinator channel.


Step 7: Detune and Pan the Duplicates

Now we get to the interesting bit and essentially the process that produces the ‘SuperSaw’ effect. We start by detuning every single synth in the list. The numbers don’t have to be exact here but I like to go from a minus number (-14 in this case) all the way through to the same positive number, in increments.

So if you start at minus 14 cents on the first synth, you would then move through going -12, -8, -4… then +4, +8, +12 and so on. You don’t have to use these exact amounts by any means but the method would stay pretty much the same.

The first four synths using negative tunings.

… And the second four using positives.

Next up I activated all the synths on the mixer and panned them in stages, using a similar pattern to the tunings. So hard left to hard right in stages. As you can see in the screenshot…

The synths in mono…

The SuperSaw effect in mono.

… and panned in increments, to create the stereo effect.

… and now in stereo!


Step 8: Add Some Effects and Processing

Finally I added some effects to give it a larger more spacious feel. A delay based Combinator was inserted and a large reverb used as a send on every track.

A delay Combinator is inserted.

And a reverb patch is set up on a send / return buss.

The SuperSaw with some spatial effects.

The whole thing was then fed through some light mastering plug-ins just to control the dynamics.

Finally some dynamics processing is added to the master buss.

… and finally some dynamics processing is added.

The final patch in action.

  • http://www.celwinfrenzen.com Celwin Frenzen

    Wow man, you can achieve this sound with way, way less Subtractors! Sound is pretty generic if you ask me, wo why do you use so many Subs? 2 or 4, depending on how much velocity you want, is more than enough! But maybe that’s just me…

    Plus a very cool thing to do with supersaw lead’s is add Delay on it. One delay panned to the left and set to 3 steps, one panned to the right and set to 5 steps. Wetness somewhere around 10 to 18 and you’re good to go!

  • http://www.movolans.com Mo Volans
    Author

    Hi Celwin… thanks for your input. For me this way gives you total control over the sound. Having each line on the mixer you can adjust the level and pan … and any synth parameters exactly. To be honest it doesn’t take long and once you have the Combinator set up its just a case of a quick load. (In fact now you have my patch it takes no time at all !!)

    And there are so many synths because the classic Supersaw from the JP8000 was made of 7 saws as far as I can remember. This was really attempting to emulate that.

    To be honest it is more about creative routing than anything else. As I say with all my tuts… generally there are several routes to the same destination, I certainly wouldn’t say my way is the best ;)

    • http://www.celwinfrenzen.com Celwin Frenzen

      Hey man,

      No that’s ok off course, everyone can have his/her own way of doing something off course haha! I just normally take a 6-line mixer with 2 Subs routed to the left and 2 Subs routed to the right, also to lower the CPU usage (you probably know that the more synths you have inside a Combinator, the higher the CPU rate goes).

      And I think I’ve missed the part of the JP8000 haha, so if you’re trying to emulate that, nice job ;)

      Cheers man!

  • Jiri Krewinkel

    Reason folk can definately learn from this tutorial. So kudos for that!

    However I always wondered why people would not consider switching to Cubase, Ableton or any other DAW that supports VSTi? Synths like these are easily pulled out of a preset with a little tweaking in 2-3 minutes.

    Beats having 20000 synths and effects open that are also a pain in the ass to manage and scroll through.

    • http://www.movolans.com Mo Volans
      Author

      Hi Jiri … agreed, but where’s the fun in that! ;)

    • Etai

      I also have Ableton as well as reason but reason NEVER runs out of power! you just try building up some of the racks in Ableton & you’ll see how quickly you run out of power. This was/is one of the main strengths of Reason. And if I wantedc to just load up a preset (which I do a lot of the time) why would I be reading sites like this one?

      This patch sounds the business to me, nice one Mr Volans.

  • Emile

    Wow your making this so much harder than it is… Just use a thor with 3 saw wave analog oscs who are detuned of eachother, then create a unison with 8 voice count and a lot of detune, set mod wheel to filter 1 freq and play with the filter 1 settings and you have a equally sound which is much easier to edit. And with a cool effect patch you can reach the pan settings too.

    • http://www.movolans.com Mo Volans
      Author

      Hi Emile… I’ve used Thor to create similar effects in the past and although it’s quicker I’ve never found it to be quite as authentic as this method … but like I said previously there are usually several routes (some faster) to creating the same sound ;)

    • Robert

      There’s thousands of ways to create the same sound in Reason. It doesn’t matter which road you take, you’ll always get to the same destination. Some people get off on being able to control many different parameters. If you like doing it your way, then no skin off my back.

      I bet I could make a supersaw effect with the Malstrom synth as well.

  • http://offwhitenoise.blogspot.com meowsqueak

    Is it just me or is your screenshot for Step 5 mismatched with the actual sound? Picture shows the Filter 1 Cutoff very low, yet the sound in the example is obviously not heavily filtered.

    Actually I can’t seem to get anything that sounds like your example with the settings shown in that picture – maybe it’s the wrong picture?

    • meowsqueak

      Ah, sorry, I take that back – I downloaded your example and compared that. I was missing the Filter Envelope Amount, now it sounds much better :)

  • Chris

    I thought this was a fantastic tutorial, I know this would be easier to pull off in ableton, but I’ve always wanted to see a tutorial on this effect for reason. Kudos!

  • F1end

    Not a bad sound… probably the closest to an actual JP8000 I have heard in Reason.

    One thing lacking for me is the filter. For me the best uses of the JP8000 supersaw sound tend to use a harsh HP filter.

    I would recommend trying a Thor with the signal from the subtractor mixer going into the ‘audio in’ on the thor, then route it through the thor to a ‘state variable’ filter set on HP with the drive turned up. (I have a patch saved for using the thor like this as a filter, as i do it a lot.

    Thanks for the tutorial.

  • http://suspendedsound.com SuspendedSound

    Sick brotha! If you were going for the JP tone, you NAILED it :D….I have to agree with you on the completely separate Subs. Makes for a much more authentic and HUGE sound. :D