Audiotuts+ Author - West Latta

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Westlee Brent Latta has been making strange noises for over 30 years. West has spent the last several years developing his craft in the game industry as composer, sound designer, and integration specialist. He is currently a Sound Supervisor for Microsoft Game Studios/Soundelux DMG.


Posts by West Latta

Beginner’s Guide To Songwriting – Part 3

Feb 3rd in Composition by West Latta
5

This is the third tutorial in a series focused on showing complete beginners how to write a simple song. This series will focus predominantly on the process of writing a song, rather than the specific software and hardware techniques, skills and applications you might need in the recording, mixing, and mastering of that song.

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Using Ambient Techniques For Composing

Jan 20th in Arrangement, Production by West Latta

“In modern recording one of the biggest problems is that you’re in a world of endless possibilities. So I try to close down possibilities early on. I limit choices. I confine people to a small area of maneuver. There’s a reason that guitar players invariably produce more interesting music than synthesizer players: you can go through the options on a guitar in about a minute, after that you have to start making aesthetic and stylistic decisions. This computer can contain a thousand synths, each with a thousand sounds. I try to provide constraints for people.”
- Brian Eno

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Beginner’s Guide To Songwriting – Part 2

Jan 13th in Composition by West Latta
8

This BASIX tutorial is the second in a series focused on showing complete beginners how to write a simple song. This series will focus predominantly on the process of writing a song, rather than the specific software and hardware techniques, skills and applications you might need in the recording, mixing, and mastering of that song.

Continue Reading

A Beginner’s Guide To Songwriting – Part 1

Dec 16th in Composition by West Latta

This tutorial is the first in a series focused on showing complete beginners how to write a simple song. This series will focus predominantly on the process of writing a song, rather than the specific software and hardware techniques, skills and applications you might need in the recording, mixing, and mastering of that song.

Continue Reading

Introduction to Polyrhythms

Sep 30th in Composition, General by West Latta

The usage of simple, common time (4/4 time signature, where there are four beats to a measure, and each quarter note gets one beat) is pervasive in Western popular music, including rock, blues, country, folk, pop, and various forms of electronic music including many sub-genres of house and trance music. The four-on-the-floor mindset can be difficult to escape, but every musician and composer can benefit from a study of rhythm that includes a wider variety of time signatures and rhythms.

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Constructing Simple Vehicle Sounds

Aug 24th in Logic Pro, Sound Design by West Latta
3

In film, television, and games, vehicle sound has evolved into a deeply creative and compelling class of design. Master sound designers such as Walter Murch, Randy Thom, and Ben Burtt have elevated the art of vehicle sound design in numerous films such as Apocalypse Now and Star Wars in a way that allows sound to, in Thom’s words, “be set free to be an active player in the process,” of filmmaking. The sound itself becomes part of the art of storytelling. Games such as Forza Motorsport and Project Gotham Racing allocate large amounts of their development budget to the recording, crafting, and highly-detailed integration of vehicle sounds in order to create a compelling and engrossing experience for the player.

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A Beginner’s Guide to Field Recording, Pt 2

Jul 27th in Recording by West Latta
5

Field recording seems to be a dark art to many sound designers and composers, yet it is one way to create rich libraries of original material. Through some simple guidance and advice, this 2 part tutorial will give you a brief introduction to field recording. In Part 1, we looked at tools of the trade, some tips and and tricks for having a successful session, and a walkthrough of a recording session. In Part 2, we will examine one of my field recording sessions, address some post-processing techniques for captured sounds, librarianship, and what to do with your recordings once you’ve got them back in the studio.

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A Beginner’s Guide to Field Recording, Pt 1

Jul 13th in Recording by West Latta

Field recording seems a dark art to many sound designers and composers, yet it is one way to create rich libraries of original material. Through some simple guidance and advice, this two part tutorial will give you a brief introduction to field recording. In Part 1, we’ll take a look at tools of the trade, some tips and and tricks for having a successful session, and a walkthrough of a recording session. Part 2 will address some post-processing techniques for captured sounds, librarianship, and what to do with your recordings once you’ve got them back in the studio.

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The Process of Score Composition, Pt 4

Jun 1st in Composition by West Latta
9

This tutorial is the fourth and final installment in a series of tutorials on composition – specifically composition that might be appropriate for film, television, etc. The intention with this series of tutorials is to walk you through the process of one of my compositions. It is intended to offer some new ideas and perspectives and hopefully give a bit of creative inspiration, but by no means should it be considered definitive – even for my own personal compositional process.

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The Process of Score Composition, Pt 3

May 25th in Composition by West Latta
4

This tutorial is the third in a series of tutorials on composition – specifically composition that might be appropriate for film, television, etc. The intention with this series of tutorials is to walk you through the process of one of my compositions. It is intended to offer some new ideas and perspectives and hopefully give a bit of creative inspiration, but by no means should it be considered definitive – even for my own personal compositional process.

Continue Reading

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