Recently I have been using Record and Reason (combined) as my main production platform. I’m finding it to be a great environment to work in. Obviously I have a few gripes, but Record is still in its very early stages.
How to Build a Stereo, Filtered Delay Combinator in Reason
Feb 8th in Production, Reason by Mo VolansAn Introduction to Propellerhead’s Groove Engine
Jan 25th in Production, Reason by Mo VolansFor those of you that are reasonably new to Reason and Record, or have just updated to the most recent versions, the concept of the Groove Mixer might not be one your familiar with.
Using Reason 4’s RPG-8 Arpeggiator
Jan 23rd in Production, Reason by Joel FalconerReason 4’s RPG-8 Arpeggiator device is a useful tool when you want to create any sort of arpeggiated melody from a chord progression or even lead line without hours of painful penciling. The RPG-8 was released with Reason 4 and was the first arpeggiator to come with the software; it’s not hard to use, but many users still approach it with some confusion.
Getting to Grips with Modulation Mapping
Jan 18th in Logic Pro, Reason, Sound Design by Mo VolansFor some synthesists the subject of modulation mapping is one to be avoided. It’s hardly surprising considering the average mod matrix is made up of tables, graphs and numbers.
How to Effectively Layer Drum Sounds
Jan 11th in Production, Reason by Mo VolansWhen you’re working with beats it always pays to know some techniques for creating a larger than life sound. Your drum tracks can be pumped up using a variety of different methods such as parallel processing, heavy compression and transient design but sometimes even these can fall short.
How to Process REX Files Using Reason’s NNX-T Sampler
Jan 5th in Production, Reason by Eric LucassenIn Reason, the dedicated loop player is the Dr. Rex. It plays loops contained in REX files.
How to Create a Beat Repeater in Reason
Dec 30th in Production, Reason by Jack WilesThis tutorial will show you how to create a ‘beat repeat’ effects unit similar to the one found in Ableton. This can be a great tool for adding interest to a track, glitching up beats, vocal lines or other sounds!
How to Program and Produce Beats with Propellerhead’s Redrum
Dec 28th in Production, Reason by Mo VolansIf you are a Reason or Record owner you are lucky enough to have access to one of the best virtual drum machines out there. Making great beats quickly is a breeze using its step sequencing system and editing sounds is just as easy.
How to Create Post Production SFX Using Reason
Dec 4th in Production, Reason by Simon O' ReillyWhen working in post production for film and television, gaming and other types of media, sound effects are half the picture. There are many sound effect libraries available on the market these days and although the sounds can be of high quality, getting into the routine of dragging and dropping sounds from libraries can take all the creativity out of the production process.

A Basic Guide to Subtractive Synthesis (Part 2) – Basix
Oct 28th in Instruments, Reason by Mo VolansThis is the second part in a series of screencasts about subtractive synthesis. In this part we take a close look at modulators, LFOs and external controllers. Hope fully these two tutorials will give you a basic all round knowledge of a standard subtractive synthesiser.










