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Sound Design

Creating a Funky Synthbass Sound in FL Studio

In dance music genres such as house, the bass plays an important role – in many cases being the key to a successful track. This depends not only on the bassline arrangement but also on the texture of the sound. The character of this instrument must fit with other components, that create – in this case – a complete soulful or funky house track.


This entry is part 7 of 35 in the Top Sound Design Tuts Session

How to Use Convolution for Reverb & Effects

In this tutorial we’re going to dive into the crazy world of impulse responses and convolution reverbs. You’re going to see how modern software reverbs are no longer just for simulating spaces, they can also be used for anything from speaker simulations and equalizers, to powerful sound design tools.


This entry is part 9 of 10 in the Creative Session: All About Reverb Session

Your Guide to Getting Started with Synthesis in Reason

A synthesizer is an electronic instrument that reproduces a variety of sounds by generating and combining signals of different frequencies and waveforms. Propellerhead’s Reason features various forms of synthesis, and it’s often difficult for the user to decide which synthesizer to use.

In this tutorial, we’re going to explore the art and the science of synthesis, as well as discuss how Reason’s synthesizers can be used, and in which situations you should use them.


This entry is part 4 of 12 in the Creative Session: All About Synths Session

How to Create Sounds with the Jupiter 8V Synth

Although Arturia’s Jupiter 8V admittedly isn’t a free synth, it is arguably one of the best analogue emulations on the market. If you are thinking about investing in a soft synth you could do a lot worse than picking up a copy of the 8V.

Not only does the synth faithfully emulate the original Jupiter 8’s signature sound but its interface is also a great representation of the hardware. Arturia have not stopped there though, they have added some clever extensions of the original synth’s abilities allowing you to create sounds that just weren’t possible on the original instrument.

Designing a Synthetic Machine with Absynth

Absynth is one of my favorite tools for sound design, though I don’t get a chance to use it nearly as often as I’d like. It has an extremely deep and flexible synthesis engine, yet remains accessible and fun to work with. In just a short amount of time you can have a unique, original sound to use in almost any musical or sound design application.

In this tutorial, we’ll be working exclusively inside of Absynth 4, creating a synthetic mechanical sound by using Absynth’s amazing breakpoint envelope system.


This entry is part 4 of 35 in the Top Sound Design Tuts Session

How to Design a Background Drone Sound

The drone is used throughout music and sound design as sonic bed or background upon which other sounds are laid. In the world of sound design, drones are often used to ‘fill out’ a scene, or to provide a sense of location. For example, if the scene occurs in a swamp you may have a background ambience that includes frogs, wind through the trees, splashes, etc. In this instance, the ‘drone’ would likely be the wind, with the rest of the layers as incidental sounds.


This entry is part 3 of 35 in the Top Sound Design Tuts Session
videos

How to Create a Tape Stop Effect

Andy Slatter guides you through the process of creating the tape stop effect using Cubase 4.

Animating the Animate: How to Craft Creature Sounds

As with many sound design techniques, there are an infinite number of ways to create compelling creature sounds. However, as with all sound design, the best products generally result from great source material. Starting with your own recordings of animals and humans means that your product will sound unlike anyone else!

In this tutorial we’ll look at a few simple techniques that can be used to create interesting creature sounds with a wide variety of uses. We’ll use Sony’s Sound Forge (we’re using version 8.0) and some of the built-in effects to create these sounds.

How to Create Futuristic Laser Beam Effects

The raygun or laser beam has been a defining sound for many a science fiction movie. How many of us can still hear the sound of the Rebel forces as they fend off the Stormtroopers? In this tutorial, we’ll look at creating a simple ‘raygun’ effect, using some fun plugins and samples with Logic 8.

Create a Mysterious ‘The Matrix’ Style Scene-transition FX

In the world of sound design and music for media, there are two basic classifications of sound: diegetic and non-diegetic. Diegitic sound or music occurs within the story, i.e. a piano being played on screen, a boom-box playing a hip-hop beat. Non-diegetic sound occurs outside of the world of the story, and is perceived only by the audience, rather than the story’s characters.

With this in mind, this tutorial will look at creating a transition sound-effect in Logic Audio. These sounds can assist in helping the audience change focus from one scene to another, from one virtual space to another, etc. These techniques can also be used in music, where one might want interesting transition between musical sections.

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