
Side-chaining and Ducking in Reason
Jul 6th in Production, Reason by Mo VolansStep 1
First up, identify the sound you want to treat with the side-chaining process. This can be anything really, from a synth pattern or vocal hook to a percussion pattern or loop. Basically, this is the sound you want to be affected and to change in volume, so if you are looking to create a pumping bass-line your bass sound would be inserted at this point.To keep things simple I’ve used a Rex loop from the Reason sound library. I have chosen a musical phrase/loop that will react well to the side-chaining process.
untreated.mp3

Step 2
Next, patch your ‘target’ sound to its own channel on a a reMIX mixer. This will not only give you control over the sound's level and pan controls but will also give you basic EQ controls if you need them.
Step 3
Insert an M Class compressor inline with your target sound device. Do this by right-clicking or control clicking on the device.When you've done this you'll notice that Reason automatically routes the new compressor and essentially creates an insert effect set up. Your control over the sound using the channel on the mixer will remain the same during this process.


Step 4
This is as good a time as any to commit the part you are using to its own midi track. Of course, you may already have this set up if your part was constructed using Midi originally.If you are using a loop--as I am in this example--you can right-click on the device and go to “copy REX loop to track”. This will convert the loop's playback to a midi part and will save you having to hit preview every time you want to hear it (and of course you can edit the result as well!). Whilst in the sequencer viewing your new midi part, it's a good idea to set a loop up so you can audition your new part continuously. Do this by using the locaters and the loop on/off function on the right of the transport.


Step 5
Now it's time to choose your trigger or ‘key’ sound (a compressor side-chain input is sometimes called a key input). Again, this can be anything, but in this instance I’ve used a 4/4 kick drum from a Redrum drum machine. We’ll use this sound to trigger the ducking process and create a classic pumping effect that's so popular in electronic music.kick_drum_trigger.mp3

Step 6
When routing your trigger sound to the compressor's side-chain inputs you have to ensure that you can still hear the sound in your mix. Simply routing the main outputs of your trigger device will result in the sound disappearing from you mix.One good way around this issue is to use auxiliary sends. To do this, connect one of the aux sends to the side-chain inputs of the compressor and send a healthy amount of signal from the trigger sounds channel on the reMIX mixer.


Step 7
Once you have your side-chain compressor working correctly you can start to perfect its settings. Using fast attack times will make it react quickly to your trigger sound. The release has to be set so that it breathes with your music. Some experimentation will help here.High threshold and ratio settings will give you extreme pumping effects if that's what you're after. For more subtle and transparent results go a little easier on the settings.
Step 8
Use the mixer to balance all the levels so that they work together and continuously tweak the compressor's settings and amount of input level going into the side-chain compressor. Using this process you should be able to create a comfortable marriage of the two elements.sidechain_loop.mp3

Step 9
When you are happy with your overall balance you can add extra elements and processors to the mix. Try adding delays or reverbs to the side-chained sound before the compressor: this will mean any processing added will also be ducked, keeping your mix in line.
Listen to an example of this technique in action:
example.mp3
Download the Play Pack for this tutorial (4.4MB)
Contents:- Printable PDF Tutorial
- Mo's Reason source file
- Audio files
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User Comments
( ADD YOURS )abnerdom July 6th
nice tut!!!
( )Andrew Pryde July 6th
Very Nice. I would like to learn more about audio editing if I get the time away from webdesign and blogging so this place my become a great source of info for me
Andrew
( )Jake July 6th
Great tut! I’ve been curious as to how this effect is added to electronic music (especially to great those “pumping” house beats).
( )Nikopolidis July 6th
Nice sound! I must try it!
( )VertigoSFX July 6th
These are some pretty cool tuts but they are all focused on like electronic/techno dance style music. I’m looking forward to the ones that cover like music creation for orchestral music, rock music and all that plus things that tell how to fix audio for video related purposes and all that good stuff. I know it’s still early but I hope we can see some of those soon!
( )Skellie July 6th
I like it! Subtle effect but it packs a punch.
( )Dylan July 6th
Wonderful effect.
I’m definitely going to be enjoying these tutorials.
Especially the Reason ones.
Thanks
( )Jarawara July 6th
Very good detail, gives a non-technical sot like me a step by step description of the how-to. Well written. The images are the key, allowing me to see exactly what you are doing. Nice work.
( )Jordan McNamara July 6th
Really great tutorial, I’m with Andrew – I can see this site becoming a big source of inspiration! I’m subscribed. Nice.
( )Brad July 7th
Keep the Reason tutorials coming.
( )Skellie July 7th
@ Brad: You can be sure we will be!
( )raj dash July 10th
Damn yeah! Love that “pumphouse” sound. Now I can go back to all my old tracks and finish them.
( )raj dash July 10th
or maybe not. Just realized i have an ancient version of Reason that doesn’t have sidechaining. Still, love learned the techniques.
( )steve January 15th
thank you this is awesome!
( )pan.Krutilkin February 23rd
So easy and so usefull. Thanks!
( )jumaru December 2nd
This was very nice. But i’m not really sure whether i understood exactly what this “sidechain” in compressor does? A little introductory technical information about what a compressor does and what “sidechain” means would be very helpful.
( )I will try to write here if i can find and learn something.