An Introduction To 3D Mixing

An Introduction To 3D Mixing

This entry is part 1 of 8 in the series 3D Mixing

Mixing is arguably the most important stage of the music production process. When done properly, one can do everything from add energy and warmth to a sound to completely alter the feel and flow of an entire piece of music.

3D Mixing Part 2: Panorama

3D Mixing Part 2: Panorama

This entry is part 2 of 8 in the series 3D Mixing

Creating a convincing and tight mix that is ‘tall, deep and wide’ is far easier said than done. However, if the mixing process is approached in a systematic way the outcome will be far better and far easier to achieve.

3D Mixing Part 3: Equalization

3D Mixing Part 3: Equalization

This entry is part 3 of 8 in the series 3D Mixing

One of the most important tools in mixing is the equalizer. It shapes individual sounds, bus groups and mixes into cohesive wholes. If used correctly it can add clarity to muddy sounds or sparkle and definition to already great sounds. In this portion of our ongoing series, we will take an in-depth look at some EQ tips, frequency concepts and a few instrument specific techniques to help you create cleaner sounds and mixes.


This entry is part 3 of 6 in the All About EQ Session
3D Mixing Part 4: Compression

3D Mixing Part 4: Compression

This entry is part 4 of 8 in the series 3D Mixing

Although compressors are probably the most important element in the mixing toolbox (after equalizers), a lot of ambiguity and confusion surround them as their parameters and how they effect incoming audio are more subtle.


This entry is part 4 of 17 in the Creative Session: All About Compression Session
3D Mixing Part 5: Creative Routing

3D Mixing Part 5: Creative Routing

This entry is part 5 of 8 in the series 3D Mixing

Sorry for the long delay in continuing this series. I just moved across the country which took a bit more time and effort than I had originally hoped. In getting back on track with this tutorial, we are going to begin to look at some interesting ways of setting up our mix routing to maximize our mix-down flexibility; allowing us to shape our sounds into something with a more personal and artistic feel. As with any artistic endeavor, many of the settings and choice of effects shown here are going to be largely subjective, but much of the routing and underlying principals will help give you a solid jumping off point in making your mixes and sounds more diverse, interesting and personal.

3D Mixing Part 6: Depth

3D Mixing Part 6: Depth

This entry is part 6 of 8 in the series 3D Mixing

In this segment of our mix down tutorial, we are going to begin to look in depth into depth. Depth within any mix and listening situation is paramount to proper sonic understanding. Much like we see in 3D, we hear in 3D and taking out any one of these dimensions only serves to create a flat and unnatural sound. As such, the most common tools which give the illusion of depth (reverb and delay) become an important and necessary part of mixing.

3D Mixing Part 7: Mastering, The Final Chapter (Part 1)

3D Mixing Part 7: Mastering, The Final Chapter (Part 1)

This entry is part 7 of 8 in the series 3D Mixing

Although this is a series on mixing, it feels incomplete not to get into at least a brief discussion on master bus options and to discuss what exactly goes on when you print all your hard work to a single and final stereo file. Due to the depth of this topic, I am splitting it into two parts.

3D Mixing Part 7: Mastering, The Final Chapter (Part 2)

3D Mixing Part 7: Mastering, The Final Chapter (Part 2)

This entry is part 8 of 8 in the series 3D Mixing

In the final installment of the series, we are going to look at the final effects on the signal chain (Master EQ, Master Reverb, Master Limiter), and discuss the various final print options.