The Process of Score Composition, Pt 4

This entry is part 4 of 4 in the series The Process of Score Composition

This tutorial is the fourth and final installment in a series of tutorials on composition – specifically composition that might be appropriate for film, television, etc. The intention with this series of tutorials is to walk you through the process of one of my compositions. It is intended to offer some new ideas and perspectives and hopefully give a bit of creative inspiration, but by no means should it be considered definitive – even for my own personal compositional process.

In our first tutorial, we talked about establishing the foundation for your score, finding your current target, beginning steps, and a few tools that can help with the drafting or sketch process such as multiple-takes. In our second tutorial, we looked at the early phases of composition – finding arcs, choosing moments, and using markers to assist in composition. In the third tutorial we used the techniques of addition, contrast, and pacing to establish our first draft score for a scene. In this, our final tutorial in the series, we’ll take another look at the use of pacing, as well as the art of subtraction in the creation of our final mix.

Our First Draft

For the benefit of new readers, the clips below contain my first draft of the score for this scene – an MP3 and a Quicktime Movie. I am using a clip from Valkaama,which is an open-source movie project. Valkaama is licensed under the Creative Commons by-sa terms. This means that any use of this film or any of its constituent parts must follow the Creative Commons terms listed above, and the resulting work must also be made available under the same licensing terms.

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Valkaama Score, Draft 1

First Draft of a Film Score in Valkaama Scene from AUDIOTUTS Video on Vimeo.

Valkaama – Final Scene Score Draft 1

Step 1: Get Perspective

Flickr photo by Paulo Brandao

Most composers, musicians and engineers are familiar with the concept of ear fatigue. In the context of composing or scoring for visual media, it is very beneficial to get some distance between you and the scene you’re working on. This can be especially challenging when working against tight deadlines, but even an hour away from a particular piece can give you a fresh look at your work.

It has been nearly a week since I completed the first draft of the score for this scene and in watching it, I took down some notes pertaining to the score. The following are some things that I notice right away:

  • soften guitar attack at intro
  • pan the delayed EP part
  • remove intro bell or replace?
  • try flute or low whistle in place of duduk
  • remove bass drone from intro
  • not sure about chimes
  • not sure about strings @ “let’s go”

The practice of getting perspective, for me, is akin to the shaking of my mental ‘Etch-A-Sketch’. When I come back to the piece with a clear mind and fresh ears, I inevitably begin to craft to a list of things I’d like to change – and this list leads to the next step in the process.

Step 2: The Art of Subtraction

Flickr photo by Jason Abbott

There are a wide range of philosophies around the art of composing, performing or engineering. More = better. Less = better. Somewhere in between? My philosophy is that I must strike a balance, but I can’t begin subtracting until I’ve added everything that I can possibly add. I cannot know if a particular instrument or phrase belongs if I don’t record it in the first place. In this way, the dance of addition and subtraction becomes an art — even a playful game.

As evidenced by my notes, my first draft contains a number of items that, with distance, I no longer feel belong. In Part 3 I ‘maximized’ the composition, now the art of subtraction is invoked, and I begin to intentionally ‘poke holes’ into the piece – to remove, brick by brick, elements from the composition that aren’t vital to its purpose.

With this in mind, I’ve acted on each of the notes mentioned above. In the process of subtraction, you may find that an element you thought was expendable actually is integral. So changing a line, an instrument, or removing a part may only be temporary — you may end up putting it back the way it was originally. Trust your instincts!

Step 3: Check Your Pulse

Flickr image by gak

As you’re listening back to your cue, you may find that you want a bit more subtle control over pacing and tempo in a particular moment. You’re in luck! Most DAW’s allow you to set tempo changes throughout a given piece. For this step, I’m going to use Logic Pro’s ‘Tempo’ track functionality.

  • Expand the ‘Global’ tracks using the arrow to the right of the arrange window.
  • Select the ‘Tempo’ track.
  • Draw in tempo changes as needed using the Pencil Tool.

Logic also allows you to smooth the curve between tempo changes by click-dragging on the tempo node. I’ve made several changes to tempo throughout the cue, resulting in a piece that keeps slightly better pace with the visuals.

Logic’s Tempo Track allows smooth tempo changes.

Step 4: Abandonment

The time has come to call this cue ‘complete’. I could easily spend another week tuning, rewriting, rearranging, and remixing. But the fact is that the score does what I intended it to do here, and my (virtual) deadline has arrived. It is time to move on, to begin the process anew.

I’ve made some subtle changes to EQ and the overall mix, applied some simple mastering in the form of compression and limiting, and bounced the final cut. Here’s my final:

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Final Cut

The Beginning

I hope you’ve enjoyed this series as much as I have enjoyed writing it. I find that each new tutorial is a learning process for me, as well as an opportunity to share ideas and techniques. Please let us know in the comments if you’ve enjoyed the series, and what you’d like to see in the future. Until next time — keep listening!

Series Navigation«The Process of Score Composition, Pt 3

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Discussion 11 Comments

  1. Deadlock says:

    Epic win I say!

  2. Tim says:

    Hi there :)

    It’s really nice to see that you used a scene from our movie. You should have dropped a message :) Anyway. I just wrote a news entry and set a link to this tutorial on our page: http://www.valkaama.com/index.php?page=about&l=en&id=22#news_22

    • Staff

      Tim, thanks for the news entry and link, it’s much appreciated! It’s great that projects like yours exist so authors like West can enhance the content of their tutorials.

    • West says:
      Author

      Thank you, Tim! Honestly it didn’t even occur to me to send an email to you guys until I started searching YouTube and saw how many other folks were doing their own thing with Valkaama. As Joel said, thank you for the opportunity! I wish you great success with the film!

  3. Walter says:

    Wow, that’s awesome!

  4. mrG says:

    I think it was DaVinci who said a work is never ‘finished’, only ‘abandoned’ ;)

    Thank you so much for posting this; very insightful to hear the process told in the artist’s own words as they move along. And it is interesting, isn’t it, the really very precise limits we must work with to combine visual mood and musical sense, an OrnetteColeman sax solo fits this scene phenomenally less well than does the ‘breathing’ pace and tone of strings and piano, and that fact of sense is important to our understanding of ourselves in relation to this ‘thing’ we call music.

    It would be interesting to see a collection of soundtrack ‘solutions’ to this clip posted side by side so as to see both the similarities and the differences.

  5. kenny says:

    maybe tutor on how to make image to accompany music ( making MV )?
    I find it’s harder for me to make graphic to match music than make music to movie
    thnx

  6. Mark Carter says:

    Absolutely fantastic series .. many thanks for sharing such in-depth thoughts ….

  7. diego says:

    great tutorial.. I´d like to see another tutorial about VIDEOGAMES composition, your experience in games business,problematics in the audio compression for games, differents plataforms and its different problems, etc

    thanks a lot
    cheers !

  8. Mark says:

    I can definitely relate to the “art” of subtraction. When I’m making a piece, I’ve found that the process reaches a tipping point with how much I can add. It’s all about taking out the parts that don’t quite fit, and then, if needed, replacing them with something else.

    It really comes together when I know that the subtraction is done (or as far as I can take it without removing the important parts).

    Great work with this tutorial, and I realize I’m a bit late to the party, but it’s great to see the inner workings of your brain hard at work!

    Mark

  9. Wallace Hobbes says:

    Thanks for a vey good tutorial. Coming from the sound production it helps understanding a way to build a workflow to create music for images.

    Peace,
    W.

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