Quick Tip: How To Mix A Kick Drum in Electronic Music

Quick Tip: How To Mix A Kick Drum in Electronic Music

Tutorial Details
  • Requirements: FL Studio or other DAW
  • Time: 10 minutes
  • Requirements: Beginner/Intermediate
This entry is part 24 of 45 in the Producing Rhythm: How to Add Amazing Feel to Your Tracks Session
« PreviousNext »

The kick is one of the most important parts of a song, yet it is notoriously difficult to mix. As producers our goal is to get the drum beat to shine clearly through the mix without overpowering everything else. Let’s learn how!


Step 1: Compression

Take a second to listen to this unmixed kick:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Note that it sounds a bit sloppy and loose at the tail. The sound also deteriorates very fast, which we do not want. We are going to transform this into something much heavier and add emphasis so the sound is more full.

The first thing you’ll need to do is assign the kick to a new mixer channel and add a compressor. This will help add more punch to the kick and tighten up the low end.

Next, go ahead and adjust the attack. On a kick the attack should be quick so that the transient will still punch through and not be squashed by the compressor. Generally 30 to 60 ms is a good starting point. Experiment by putting attack down to 0 ms for a second and see how lifeless the kick becomes.

The ratio is how much compression will occur once the signal crosses the threshold. Light compression is from approximately 1:1 to 3:1, medium compression from 4:1 to 6:1, and anything over 10:1 is considered extreme. For now let’s set it at 3:1

The threshold is the amplitude level at which the compressor will kick in. Set this at -20 dB and see how that sounds. Note that as the threshold is lowered the kick becomes quieter. This is the compressor working properly but now we must compensate by increasing output gain.

A lot of people think that a louder kick is better but that’s not true. You want to listen to what the compressor is doing to your kick, not simply crank up the volume. If the kick is to be a focal point (like it is in most electronica) you want it to sit around -3 dB to -5 dB.

Remember that each kick is unique as well as the mix that it is part of. There are no magic rules when compressing, you simply want to tweak until you find what sounds best for your project.

Here is what our kick sounds like so far:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


Step 2: EQ

The next step is adding an EQ. Go ahead and add it to the kick and then cut all frequencies under 25 Hz as these low frequencies only serve to clutter the mix and are completely unnecessary.

Around the 60 Hz point you want a very slight bell boost which increases the sub power. If you’re not familiar, a bell boost is simply a little blip upward on the EQ that looks like the shape of a bell. You also want to perform bell boosts at 200 Hz (adds punch) and at 2.4 kHz (high end clarity). You want to perform a bell cut (reverse of a bell boost) at the 300Hz mark which increases clarity and removes boom.

It’s important to remember that you only want to change settings by plus or minus 6 dB at the absolutely max and preferably only 2 to 3 dB changes. You want the sound to be natural and not come across as fake.

Now take a final listen to the kick and see how it has changed:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Did you get yours to sound like that?

Morgan King is MDKSound on Audiojungle
Tags: tiTips
  • http://www.facebook.com/steliosDrk Stelios Drk

    With all these “Fast rules” we made music producers suck so much nowadays..
    Cause this guy will see this tut and will apply the same technique to all his kicks..
    You don’t learn to listen to things in this way..Not all kicks need a 60 db bell boost..
    Some of them you may cut their 60db and add at 100 or above.Not all kicks need a boost in 2.4 to find their air..some of them have their air even higher…it depends what you want to do..
    nothing else matters..!So Learn to listen.That’s all

  • Maxx

    I agree with Stelios, and would like to add that it all starts with the source as well. If your kick doesn’t really sound that great to begin with, then there’s no real amount of processing that will make it sound that much better. Learning how to pick great-sounding samples (or record or synthesize your own) as well as tweaking and adjusting layered samples by pitching them up or down by a few semitones or changing the phase relationship between the samples you’re using will get you much closer to the ideal sound you’re looking for.

  • filip

    agree with the guys here!
    Oh yeah,you can also cut more than 25HZ,it depends on the kick you are using .

  • Morgan King

    You guys are absolutely right, and as I mentioned in the compression section: there are no steadfast rules when EQ’ing a kick (or any instrument for that matter). However, these are general guidelines that will roughly apply in any electronic piece that is centered around a kick. They’re a great starting point for beginners who are unsure of how something should sound. The exact numbers you choose are up to you and your ears to decide, and only experience will help you make the right decision ;)

  • Maxx

    Fair enough! =) I apologize if it seemed as if I was knocking your article (it was actually well-written!), I just figured that having another set of options to explore never hurts either, which is why I tossed in my two cents. I had written an article similar to this a little over a year ago for some other random music website and had explained that tip I shared in my previous comment more at length, but the article overall was far too technical and chock-full of information that probably should have been split up into separate posts. Yours is far more accessible and easier to digest for someone who’s starting out for the first time and just trying to get the hang of things. Cheers!

  • http://twitter.com/j0mega Chris Rehorn

    Cool tut…who can get enough of “how to make your kick sick” tuts?

    By compressing a kick drum (or any drum) with the attack set above zero, all you are really doing is lowering the volume of the “flub” after the attack, relative to the attack. It’s all about relative volume. This ultimately makes the kick sound more punchy. Same thing can be done with some type of envelope function, or transient shaper.

    Problem is that this is getting used so much nowadays that so many kick drums are starting to sound like clicks, and the low-end gets lost. I definitely appreciate a good mix where the kick has a nasty attack, but a deep, chest thumping bass too. I have found the best way to do this is with layering, and it all depends on what other instrumentation is in the mix!