Create a Parallel Compression Bus in Logic Pro 8

This entry is part 7 of 17 in the Creative Session: All About Compression Session
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When it comes to processing a drum bus, parallel compression is a technique that produces great results on just about any DAW available. Of course, the technique required differs from one application to another. Mo Volans takes the Logical route….

Note: this article contains embedded audio that will not display in a feed reader. Click back to the site to read the tutorial with audio, or download the audio files at the bottom of the post.

Step 1



Start by constructing your drum track using your usual technique. Everyone will have a different method here but for this example I have used purely audio, with a mixture of single hits and loops. It really doesn’t matter if you’re using midi, audio or loops as long as each sound can be routed to a bus/group.






It’s a good idea at this point to get a good relative mix and keep things organised by using sensible colours and names for each track. This will avoid things getting messy as you add detail.

Step 2

Next select all your drum tracks and route them to your first available bus. In this case it is bus number one. Select the tracks you want by dragging a box around them in the mixer view or using the shift key to select each one manually. Using this method they will all be routed to the desired bus at the same time. Notice that on doing this Logic Pro will immediately create a new bus/group channel for you. This is due to Logic Pro 8’s useful new workflow feature called dynamic bus allocation.



Step 3

This newly created bus, named ‘drum master’, will be used to route a reasonably unprocessed version of your drum sound. This bus should ideally retain the original dynamic feel of all your drum parts and not be over-limited or compressed.

With that said, some generic processing can take place here to ensure no rogue transients and frequencies are present. You can see I have applied some light compression and EQ to slightly enhance frequencies already present. Of course, you can use the compressor’s mix function if you want a really subtle effect here.



Step 4



Once you are happy with this initial bus, select all your drum tracks again in your mixer and navigate to the first send slot of any of these channels. Now select the next available bus. All selected channels will now be sent to this new bus. You can also define the send amount of these channels at this point. A setting of 0db should be perfectly suitable.

Step 5



This is your parallel compression bus and will be used to add a super-compressed version of your drum track into the mix. It’s a good idea to name and colour the channel at this point to keep things organised.

Step 6

Insert a compressor plug-in on your new bus and dial in some really extreme settings. You can afford to go really over the top here, using settings you wouldn’t normally entertain in normal mixing situations.

Try using Logic’s new vintage modelling feature here, the opto model can do a really good job of emulating that classic 1176 sound.

Step 7

Experiment with the compressor’s attack and release settings. When in the opto mode you’ll find that using quite long attack and release times can produce excellent results. Adding some heavy distortion in the extended control area is also a really good method of achieving an overloaded signal.

Don’t worry about using large amounts of gain reduction here. Anything up to and beyond 15db of reduction is perfectly acceptable. Solo the bus to audition it and as long as you’re getting a really overloaded, squashed and saturated sound, you’re moving in the right direction.

Step 8

Now you can start to strike a balance between the original drum sound and your squashed parallel channel. Try soloing each bus so you can really hear the difference the new compressed signal makes when it’s introduced. 

Be sure to lean towards the original drum channel as you want to preserve at least some of the dynamic integrity of your overall drum track. The compressed signal should be mixed in to a lesser degree to increase density and volume.


Step 9

For even more control try routing both these channels to a third bus. This group will act as an overall master and is useful for regaining control over the whole drum level. It also means you won’t have to constantly re-balance the uncompressed and compressed signals.



Step 10

Any further processing can be inserted on this final bus, such as a master EQ or limiter, to apply ‘glue’ to the whole mix.

It can also be useful to use a filter plug-in on this channel for automated FX sweeps and effects.







Listen to the final product:

Download the Play Pack for this tutorial (6.1MB)

Contents:

  • Printable PDF tutorial
  • Audio files

Hear examples of Mo’s work or drop him a line at www.myspace.com/mohawkmuzik or www.MoVolans.com.

  • http://stephenschappler.com Stephen Schappler

    Simple, nice, straight forward tut. I have a question though, when working in Pro Tools I am usually on HD systems, and when I am using techniques like this, I can enable delay compensation so that my original signal and compressed signal stay in alignment to the sample. Does Logic automatically do this as well? And if so, does it work with Logic’s native plugins and 3rd party plugins?

  • http://www.movolans.com Mo Volans
    Author

    Hi Stephen… yeah Logic does have plugin delay comp. not quite as transparent as in other DAWs but does the job … and yep you can use 3rd party and Logic plugs using this technique and the delay comp will do all the leg work for you.

  • Ray Chemo

    @ Stephen :

    Logic also has delay compensation. Its pretty an essential feature when using this method of compresion as phasing can creep in when theres delays introduced.

  • Marcus

    Mo Volans, why you say that delay compensation in logic “not quite as transparent as in other DAWs but does the job” ??
    Can you hear that difference?
    Thank´s

  • http://www.felonmusic.com/ Felon

    I use alot of parallel compression when producing Drum & Bass – it’s the most effective way of getting that real weight behind your beats. I generally run a buss each for my kicks, snares, hats, shuffle and percussion, then compress/effect each in turn, before sending these to a buss channel for all drums, which has some mild compression and also a parallel buss with distortion, heavy compression and a touch of reverb to give it some shine.

  • Dan

    Mo, can I please use this drum loop for one of my productions?

  • http://www.thefunkykind.com Brooke

    Good straightforward tut… Keep them coming guys!

  • http://www.movolans.com Mo Volans
    Author

    @ Marcus… when i said transparent i meant its implementation and not its effect on the sound ;) really meant it doesn’t work 100% how it should in some areas or maybe its integration isn’t quite as tight, sorry for any confusion.

    and @ Dan, sorry but it seems this one has already getting used in a mix of mine, but please feel free to use the individual sounds and of course … the technique !

  • http://URL(Optional) donnie

    awesome your tutorials rock

  • http://URL(Optional) iBrom

    Mo Volans, Thanks a lot 4 your tuts, they are great, but I have some problem with loudness.
    RMS of your compressed .aif is higher than mine. I can send you a project file if needed.

  • Steve

    In a mastering situation, doesn’t the “Mix” control in the extended parameters allow for parallel compression right in the compressor itself?

    • http://www.myspace.come/apoplexiamusic apoplexia

      Steve,
      yes it does actually, i tried this in Logic 8 and it works perfectly well. another really good technique is to route all your drum tracks into one bus and send that bus into a aux channel with a really squashed compressor (where the amount of send will be the amount of compression.

  • TeddySea

    Thanks Mo .. great help!

  • STP

    1176 was FET and NOT opto as you state……….

  • Trevor Schmidt

    Mo, wow…what can I say man. I started producing music over 8 years ago, way back in the Mod Tracker days, and in that time I can definitely say I have learned a lot on my own; much more than I ever dreamed of when I was starting out. By applying the information that you have shared in these tutorials on a project I’m currently working on, not only am I completely blown away by the quality of the mixes I’m getting now, but I can actually say “Holy shit, I made that!”

    Eternally grateful dude. Thanks a lot.

    p.s : This couldn’t have come at a better time, I’m currently remixing an upcoming release for Abora Recordings, and there’s no question it’s going to help out!

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  • adam

    what exactly does parallel compression do? does it make your drums more vibrant?

    • http://adriantry.com Adrian Try

      Hi Adam. Parallel compression mixes a compressed version of your audio with the original version. That way you keep the dynamics of the original, but beef it up the quieter elements of the track with the compressed signal.

  • ricardo thrustburger

    sounds very much the same just louder

  • EDGEK8D

    If I’m using Ultrabeat, multichannel option, can I apply this same setup? Would I simply select the channels I’ve decided to use through Ultrabeat or can you use the lone Ultrabeat master channel? Are there any advantages to doing anything to that lone Ultrabeat channel?