Quick Tip: How to Create Interesting Drum Patterns Quickly

Quick Tip: How to Create Interesting Drum Patterns Quickly

Tutorial Details
  • Difficulty: Beginner
  • Time: 5 minutes to read, 30 minutes to complete
  • Requirements: Logic Pro or other DAW

Here is a quick and effective way of creating original and complex drum patterns spontaneously. I am using Logic, but the concept is not DAW specific.


The Ostinato

First, I am going to start with a standard dance/rock ostinato with a 4 to the floor kick, snare on beats 2 and 4 and a hi-hat running constantly on the ‘ands’ of the bar.

The ostinato.


The Rim

Now, I want to add a rim to the pattern and do not want to over think the placement, but am also not sure where it will fit best within the context of the song. To do this, I will program a simple rim pattern that hits once every 6 16th notes. This way, the total drum pattern only repeats after 3 bars rather than every 1, creating a more complex rhythm.

The ostinato with a three bar rim phrase.

I can now preview the 3 bars using a single bar loop and edit out the portions I do not want in order to create a new ostinato. Here, I’ve decided to keep the middle portion of the rim and loop it.

The ostinato with the rim phrase cut and looped.


The Toms

Now we can get a bit more complex with the toms, but still use the same underlying principle. Here, I have a 5 hit tom pattern that I will use as a base unit and have it repeat as a 2.5 beat loop which, when played against the ostinato, only repeats once every 5 bars.

The ostinato with the five bar tom phrase.

Once again, I will preview this and cut out the portions I do not want to create a single, tight, loop. I’ve taken the loop at bar 4, trimmed it and re-looped it to create a new 1 bar loop.

The ostinato with the tom phrase cut and looped.

Obviously, you can get much more complex with your patterning and keep as much or as little as you want. (I could have cut all the material into individual loops and used it for different sections of the song, for example.) This method alone has gotten me an interesting loop to work with in the matter of a few simple and organic steps.


Displacement

Another simple method is to use a drumming concept known as displacement. With displacement you basically move part or all of a drum phrase forward or back by a certain number of divisions. Here, we will move the rim and toms back a 16th note to create a completely different pattern when played against the ostinato.

The ostinato with the rim and toms displaced backwards by a 16th note.


Conclusion

It is important to note that none of this is random. Music (and art in general) is based on very simple logical progressions working in tandem to create a complex tapestry to the observer. When working on the concepts explained here (and throughout any type of artistic endeavor), try to stay away from placing things ‘because you want to’. Rather, place them because they make sense within their own logical context. This way you will be able to make better music more quickly.

An eight bar phrase with the two loops alternating every two bars.

Tags: Tips
  • http://www.mesmerlab.com Jason

    mmm, loves me some drum theory and practice! thanks :D

    I love how you can displace a rhythm forward or backward 1/16th in Reason by just holding CTRL and hitting the J or K keys. It really lets you develop some nice sounds quickly.

  • fluff

    Great tutorial!

    Have you heard of the theory where the first hit of the bar should be the loudest and subsequent ones should be quieter? As well as putting the strongest emphasis on the first beat, 2nd strongest on the 3rd, then 2nd, and then fourth? (Some kind of voodo about rhythmic consonance and dissonance, apparently notes and the interactions of their frequencies are sped up versions of rhythym and vice versa)… I’m trying to use this theory to achieve a push pull feeling to my rhythms, if you know anything about this a tutorial on it would be great =]

    Either way, more drum tutorials like this one please :)

    • http://soundcloud.com/djcw2009 DJCOLINWRIGHT.CO.UK

      I second that, great site, and would love more rhythm programming and ultrabeat tuts+.

      keep up the good work.

      CW

    • Will

      hi Fluff,

      I’m not quite sure what you mean by ‘rhythmic consonance and dissonance, apparently notes and the interactions of their frequencies are sped up versions of rhythm’, but it sounds interesting.

      Thanks for the feedback…I’ll look into making more like this in the future.

      W

      • Teacha217

        In music theory, in a 4/4 measure, the beat breaks down like this:

        Beat #1: Strong
        Beat #2: Weak
        Beat #3: Strong
        Beat #4: Weak

        When this is done, it creates what we all know and love…the Backbeat!

        Some days, I’m glad I went to music school…Great Tut!

    • Andy
  • http://www.audio-issues.com Björgvin

    I was searching for the Like button….then I realized I am on Facebook way too much…

    Great tutorial, very easy and interesting.

    • Will

      Hey Björgvin,

      FB will will be the death of us all :)

      Thanks for the comment.

  • Joel

    Great tutorial.. really interesting ideas on logical drum placement which I hope will help me to work out patterns with a less random feel.

  • Damian

    @will- Nice tutorial though I have a hard time agreeing on your final statement. Placing things where you want to place them IS part of the artistic endeavor. If it sounds right, go with it. If you were alluding to sticking to genre specific cues, then I see where you were going with your point. Though even then, experimentation often generates the best results— and sometimes, new genres!

    @fluff- you are correct, accent is extremely important when building living, breathing rhythms. This becomes even more crucial when quantization is used on the percussion. As Will referenced, polyrhythm is important as well. Essentially, if you can’t play much with placement (as is typically the case in a dance track’s kick) then by all means, modify the dynamics of each step. Experiment with modulation as well- you’ll find some surprising results in that area.

    • Will

      Hi Damian,

      The statement about not placing things just because you want to meant you should avoid placing elements according to whim and in disregard to some type of logical context. Experimentation and randomization can be critical aspects of the creative process, but you should always make sure those elements end up making sense in conjunction with the larger picture.

  • Chris

    yes, you fluff you are referring to skipple pulses or beats, accent is very important in music
    for instance you can change the sequence of strong beats every bar to create a rising feeling and push pull fee.

  • Stub

    This is great