How to Record a Professional Electric Guitar Solo

How to Record a Professional Electric Guitar Solo

Tutorial Details
  • Difficulty: Intermediate
  • Time: 1-2 hours
  • Requirements: Ableton Live or other DAW
This entry is part 10 of 11 in the How to Record Guitar Session
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In this tutorial I am going to show you an easy and great way to record a professional electric guitar solo for your production. The tutorial is geared towards guitarists that already have some experience playing the guitar but are not so technically trained so they can play a fast guitar solo. I am going to be using Ableton Live 8.0.9 but the technique can easily be applied in other DAWs. The technique can also be applied to an acoustic guitar pass or solo.


Step 1: Setting Up

First, we need to setup the Input Configuration of our sound card. In Ableton Live, go to Options->Preferences in the Audio tab. Click on the Input Config button in the Audio Device area. We need at least two separate pairs of mono inputs to be activated so that we can select one of them later on for the guitar input signal.

Of course, you can also select a stereo input signal if you plan to record a stereo instrument. In the screenshot, the stereo input track that I have selected can also be used as two separate mono tracks. Just click the necessary input tracks to activate them. Bear in mind that the more inputs activated the more the CPU load. Finally, plug your guitar into the physical input of your soundcard.


Step 2: Load Up Your Reference Track

First, we need to load our drumloop into an audio channel as a reference. You can use any loop you want or just have you composition up and running and take it from there. I have created a loop myself. It’s a drum loop with an added baseline. The master tempo is set at 135 bpm and we are currently working at Ableton Live’s session view.

Listen to the drumloop:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


Step 3: Add the Guitar Track

Insert another audio channel, name it Guitar and set the first dropdown box underneath Audio From to Ext. In. Click in the dropdown box underneath to display the available sound card inputs and strum the guitar. You should see a green metering indication appearing to one of the two mono channels available. (Had a stereo pair been selected from Step 1, the indication should also appear for that input channel.)

At this stage, you should adjust your volume levels from your sound card’s hardware or software interface to avoid clipping and distorting the input signal coming from your guitar to the audio interface. Set it so that when you strum the guitar hard, the Guitar’s channel volume metering indication doesn’t go past 0 dB.

It’s better to be on the safe side, you can adjust the volume gain later on during the mixing stage. Select the mono channel corresponding to your guitar’s input. Finally, arm the track for recording by activating Arm Session Recording button.


Step 4: Add a Guitar Effect

The guitar that I am using is an electric guitar with a clean tone, meaning I haven’t used any external distortion effect. If you have already plugged in an external distortion effect or plan to use external processing, you can skip to the next step. I used Native Instrument’s Guitar Rig 4 with the Foo Monkey Ultra preset to add a nice distorted effect always checking and adjusting my volume metering level so that it won’t clip (go beyond 0 dB) once the distorted effect has been added.


Step 5: Slow the Tempo Down

We are ready for recording. Fire the drum clip in loop mode. The loop plays too fast, doesn’t it? Especially for a beginner guitarist like you!

Set the master tempo to about half of it’s original value, around 70 bpm. The default Beats Warping Mode value that is currently being applied to the drumloop makes it play in half its speed without changing its pitch but it sounds terrible. Just set the Warping Mode to Complex Pro or Complex for best results.

Depending on the composition you use as a reference, you might not need to adjust any Warping Mode settings. The goal here is to make the song play much slower so that we can start experimenting with the guitar.


Step 6: Recording

We are still in Session View. Activate the Arm Session Recording button for the Guitar track if you haven’t done already. By now, you must have an idea of what you want to record. It could be different parts of a solo you have in your mind or various passes that you can consolidate later on.

As the playback progresses with half the speed, hit the Record button in one of the slots inside the Guitar channel to start recording. It’s better to start playing something when the drum loop hits a beat of a bar, since that will help you later on when you are editing. Activate the Metronome if it helps.

Play slowly different parts of what could later one be edited into a complete solo. Don’t worry if you make any mistakes. Just start again in sync with the metronome or the drumloop.

Your resulting pass is going to be edited and played back in double the speed. Be aware that for instance any tremolo finger picking effect you execute will have to be performed slower since we will increase the playback speed afterwards.

You can hear my resulting unedited audio clip here:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


Step 7: Preparing the Recording

Leave the guitar track’s Warping Mode to the default (Beats), or set it to Beats if your default Warping Mode is different. At this point, we can further clean up the guitar track if we feel that the signal we recorded is not clean enough by using an external editor.

To set a default external audio editor go to Options->Preferences in the File/Folder tab, click Browse next to the Sample Editor and choose the executable file of your desired audio editor. The way we would go about doing it is to click on the guitar clip, switch to the Sample Editor from the bottom right of the application and click Edit in the Show Sample Display to launch the Sample Editor of our choice thus being able to edit the audio file externally.

After processing the file to an editor of your choice, clicking save will also update the file in Live’s Sample Display window.

Now, we need to switch to the Arrangement view by hitting tab key on your keyboard. First, though, while in Session view, click and hold the clip you just recorded, then hit tab and drop it to the Guitar audio track in the Arrangement view.

Unless you already use your arrangement as your reference track, do the same thing with the drumloop, move it over the Arrangement view and activate the loop function for that clip if it’s not already activated. Extend the drumloop clip to the right occupying the same length as the guitar track you just recorded.


Step 8: Editing the Recording

Work on the guitar loop. Start chopping and deleting areas that you don’t want to keep or that contain silent areas. With the Guitar track unfolded so you can see the waveform, you can select a portion of the clip then once highlighted drag that portion anywhere you want. Hit Del to delete it or CTRL (or CMD for Mac) + E to split the clip.

Continue as such, chopping the audio clip and moving around the recorded guitar phrazes. You can also individually adjust the volume of each clip you create this way. For instance, I realized that during a legato passage, the volume needed to be increased to match the previous passage.

Since each recording phraze was played at the beginning of a beat, it should be easy to move phrazes around as they would snap to the grid easily. You can also consolidate parts of the main clip by SHIFT selecting the parts and going to Edit->Consolidate or hit CTRL (CMD) + J.

Once you are done editing, select all the chopped up clips by selecting the first, holding SHIFT then selecting the last one. Go to Edit->Consolidate or hit CTRL (CMD) + J. Now all your changes are consolidated into one clip. Rename the resulting clip guitar by right clicking and choosing Rename or alternatively hit CTRL (CMD) + R.

Bear in mind that Consolidating clips in the Arrangement View creates new audio files, which are non-neutral in comparison to the original audio data. Specifically, the new files will be normalized, with their clip volumes adjusted to play back at the same volume as heard prior to consolidation. Also, the new files will be created at the sample rate and bit depth set in Live’s Preferences window, which may differ from those in the original audio files.


Step 9: Warping the Recording

Still in the arrangement window, we may need to quantise parts of the guitar part to correct any timing issues. We may keep some uncorrected parts as is since it’s a good idea to keep the human feeling in the performance but some other parts might need correcting.

Click on the guitar part and go into the Sample Display Editor and create warp markers accordingly to correct any timing issues.

It may be necessary to re-chop parts of the clip and correct timing that way or treat them individually if you want, for instance, to adjust the volume of individual clips. Once you are done, consolidate all clips again and rename the resulting track to guitar.

Set the master tempo back to 135 bpm. Set the drumloop’s Warp method to Beats again and listen to your recording.

Here is the file so far.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


Step 10: Control the Dynamics

It’s a good idea to add a compressor to the guitar track to balance the dynamics so that it will be easier to mix in to our arrangement and compress any unnecessary volume spikes. I have added Live’s native Compressor device. Take a look at the setting on the screenshot below. Your setting might differ, though, according to your style of playing.

I have also flattened the compressed result and dropped it in a new created audio channel so that I can show you the effect the compressor had on the resulting waveform.


Step 11: Adding Effects

The guitar sounds a bit sterile so I added a native Ping Pong delay device on the guitar track to add a bit more interest and movement. I also dropped a native Reverb device with the default setting to add depth and atmosphere.

Finally, I automated the Ping Pong delay’s Dry/Wet control to create a dreamy and psychedelic effect. I activated the Global Record button, hit play and recorded the automation as the arrangement was playing. Throwing a native Limiter device with the default values in the Master channel can take care of any peaks that might clip our signal.

Listen to the complete file:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

I hope this tutorial was clear and that you found it useful. It should give you a basic idea on how you go about recording a guitar solo following some basic steps.

As you can see the key concept here is that we are working in half the tempo so that we will be able to add more control to our performance, edit it as we like then use our DAWs audio warping algorithms to bring the tempo up to it’s original value. You can also extend what we did here by adding more effects or rearrange and recomposing the guitar loop creating more original and unheard sounds.

Thank you for your time and if you have any question, I would be happy to help.

Download the Play Pack for this tutorial (14.3 MB)

Contents

  • Ableton Live Source Files

George Mitropapas is quantum_leap on Audiojungle
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Discussion 17 Comments

  1. josh says:

    A fast guitar solo does not make a “professional” guitar solo.

    The article has some useful bits in it but as a guitarist, I’m a little bit offended at recording a performance at a slow tempo, then speeding up to appear better than it actually is.

    I’m aware that this probably happens in the industry, but I’m a purist…!

    • Author

      The technique can be used to enhance someone’s playing ability. In no way you become a great guitarist, only talent and practice will give you that. It’s great to have technology as an aid, though, opens up more creative possibilities. That guitar solo could easily be transformed into myriads of phrases. The end result here is all that matters and obviously, you wouldn’t be able to replicate that live.

  2. fraxyl says:

    It does feel a bit cheaty, but does sound cool. If you’re doing it for the kind of track that you’re not going to need to reproduce live then I think it’s ok.

    I think after you’re confident recording it at half tempo, the good thing is you can always speed it up gradually to practice it for real.

    The bit at around the 30 second mark in the final thing sounds wicked. Probably simple enough to do, but not being much of a guitar player I’ve no idea how to do it. :)

  3. Björgvin says:

    Haha. Awesome. I love cheating! Although you might offend the purists out there, I don’t think there is anything wrong with using technology to help you get results. And yeah, hopefully you don’t have to do it live :)

    I didn’t like the first example, but when you added all the effects and mixed it with the track it started to sound really cool.

    Nice one.

  4. Tripp says:

    Said it time and time again – it doesn’t matter how you make it, so long as it sounds good and inspires some sort of emotion, who cares?

    • rgrwkmn says:

      Absolutely! If you aren’t interested in learning to shred solos but need one in your recording this is a good way to go. I think it’s easier to record guitar samples as single pitches and sequence those at ludicrous speeds. If you actually want to shred, buy a metronome and practice. Then practice some more.

  5. Pontikas says:

    In theory this is a great idea. However, the end result in this example sounded cheesy…I gotta try it for myself.

  6. Hate says:

    Erf, in theory it could be interesting, but i don’t know if it beats multiple shots in terms of time consumption.

    The end result sounds pretty poor, way too much effects, like a way to hide for a beginner guitarist, and the solo itself sounds weird, not natural. Some songs needs to be played at their base tempo, for the speed embeds the groove and the overall feeling of it.

    The exemple isn’t good, it totally lacks technical licks, sounds too easy, and i guess you should had recorded a technical solo at normal speed, then show the trick, it wouldn’t had felt that “cheaty”.

    Still it’s a nice tut, could be useful applied to another thing.

    • Author

      The effects were there to demonstrate a different way of approach(different to a classical approach). I don’t mind if the solo “lacks technical licks”or doesn’t sound natural. I just wanted to show a different take on the theme so users can experiment and create their own natural or unnatural sounds!

      • Hate says:

        Just to make it clear, i’m not saying your tut is total crap George, i do think it’s great, i’m just feeling there’s a gap between tut’s title, exemple and the trick itself.

  7. Author

    Sure, no worries, I know what you mean. My intention was to record a lick that lacks technical skills on purpose to demonstrate my point that even a not so technically sound lick could be improved. Thanks for you feedback.

  8. aLf says:

    The coolest thing with this tut is the automated Ping Pong delay’s Dry/Wet control to create this dreamy and psychedelic effect. Thumbs up!

  9. Chris Bracco says:

    Haha very cool technique here. The solo sounds totally robotic & void of emotion, but if that’s what you are going for then more power to ya!

  10. Andre says:

    I play and I – once thought that even pedals were “cheating”, I had an original Leslie Amp [Kay 704]. Then I said “who cares?” Make it sound good – look at Mars Volta and look at Portishead. make it sound good.

    Kudos on the way to deliver the music – and those “PURIST”; let go of your ego, there is not enough time in your life to deliver everything in your head.

    By the way I am having a problem with my fast track pro, Once i get to step 6 – I get feedback layered with a hall effect.

  11. fari says:

    By the way I am having a problem with my fast track pro, Once i get to step 6 – I get feedback layered with a hall effect.

  12. mike says:

    bro, i just want you to ask if you use asio4all what is your buffer rate… here is my setup: guitar to my zoom 707 then to my laptop where my guitar rig 4 is… by the way, i use by pass in my zoom 707.. i have a lot of problem about the noise, the latency and the sustain… i cant get enough sustain… and lastly how im going to bring guitar rig 4 in ableton 7?? can you give me a step2x by step process? tnx a lot bor.. looking 4ward for you email…

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