How to Create Classic FX Synthesizer Patches

Mar 9th in Sound Design by Mo Volans

Synthesis can certainly be a daunting subject. There are a huge number of software instruments on the market now, many of which feature different forms of synthesis and varying styles of interface. To the beginner this huge choice and tech jargon may be slightly confusing, to say the least.

To help clear things up let's start by taking a look at the ever popular area of subtractive synthesis and how to create a basic effects patch. I will show how the patch is made and explain each step and also recreate the sound using some instruments from popular DAWs. Obviously the recreations may not be exactly the same as the original patch but they should show that any synth can be used to create a good range of sounds.

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Author: Mo Volans

Mo Volans has been releasing tracks for well over a decade with many of the world's top electronic labels. Having worked with a long list of high profile artists, he has enjoyed top ten success on numerous of occasions. Mo records under the names MoHawk, Twisted Air, and Openair and also writes music for TV and film. 
Mo is also a prolific writer and journalist writing for publications such as Music Tech, Remix mag and EQ.

Step 1 - FAW Circle Soft Synth

For this tutorial I have chosen to use a synth called Circle to demonstrate the initial creation of the effects patch. Unfortunately it's not free but when I was searching for the right instrument to use, it ticked all the right boxes. It is available as VST, AU and a standalone application, and it's also Windows and OS X compatible. It runs for 20 minutes in demo mode, so there should be plenty of time to try and recreate the patches. You can download the demo here.

The demo has limited load and save functions so you may have to settle for the screen shots when following the steps. Alternatively, you can recreate the sound using your favorite soft synth or load one of the patches in the Play Pack. If you have Ableton Live, Reason or Logic, you are in luck.

Step 2 - The Initialized Patch

The best place to start when programming any sound, on any instrument, is a blank initialized patch. It's sometimes a good idea to have one oscillator switched on but all envelopes, filters, LFOs and modulators should be at zero. This way you won't be influenced by a particular preset or routing that was previously loaded.

Looking at the initial patch I have constructed using Circle, you should be able to see that only one oscillator is turned on and that it is a saw wave. Most synths tend to use one saw wave oscillator in their default patch, more out of tradition than anything else but it is certainly a good idea to build your new patches this way, then any synth you use will have the same starting point.

Moving on we can see that the filter is set to a low pass model, it is also completely open with no resonance dialed in. The filter is also not modulated by any other part of the synth, and in fact there are absolutely no modulations going on anywhere at this point. Circle displays its modulations in a very innovative fashion, using colored circles in each area of the instrument. These can be simply dragged and dropped to achieve the desired routing.

The envelopes are also reset, creating an on/off effect, with no attack or release at all. Both the amplitude and filter envelopes have identical settings at this point to avoid any confusion. The LFOs are all at their default values and no routing is taking place. The result of all this initialization is a very simple and straight-forward saw wave patch with no frills. Try making one of these for your favorite synth, or maybe there is one included in its sound bank.

Initialized patch

Reset oscillators

Reset filter

Reset Envelopes

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Step 3 - Setting up the oscillators and filter

Once we have initialized our patch we can start to build the sound from the ground up. It's a good idea at this point to visualize the sound you want to make and picture the steps you will have to make to achieve it. In this case I want to make a resonant, falling effect that is modulated by an LFO as it falls. I need the sound to have a decent amount of impact and play back at no particular pitch. Think of this stage as writing yourself a brief for the sound you want to make, you can then work through all the requirements to construct your patch.

I have decided to opt for a noise oscillator as this will provide a good base for an effects patch and it will prevent the sound from playing back at a certain pitch and therefore will lend itself to being used in any project. Circle has a dedicated noise oscillator, so I have turned off the saw wave. Other synths may have oscillators that can simply be switched to noise, every instrument differs in its operation so be prepared to spend a few minutes finding the right parameter.

Your noise oscillator should now play back in the same way as the saw wave in the initial patch, with an on/off type effect. We are now ready to add some resonance to the sound using the synth's filter section. I have chosen a low pass filter model as this is what we will be using to create the downwards sweep. I have then turned the resonance up to nearly full. I haven't gone all the way due to the fact some filters will 'self-resonate' at very high settings and in effect become their own oscillator, masking any other sound source used. I wanted to hear the noise really come through in this patch, so I held the level back a little.

To let you hear the effect of the filter on the noise waveform I have performed a manual sweep across most of the filter's range. You can really hear the resonance as the sweep takes place here and it compliments the noise really well. The sound is starting to take shape but is still very rough around the edges.

Noise Oscillator

Resonant low pass filter

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Basic noise oscillator

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Resonant noise sweep

Step 4 - Envelopes

The manual sweep in the previous step gave us a good idea of how the final patch will sound but now it's time to automate that sweep so it happens every time we hit a key. We do this by using an envelope to control the movement of the filter's frequency. This involves setting up a modulation mapping that enables the envelope to control the filter. Don't worry, this is pretty easy and with most synths (especially Circle) it is a transparent process.

To allow the envelopes to control the filter in Circle, it is simply a case of dragging the small colored circles that are situated in various places on the synth to the desired location. The mapping is then complete and the two sections of the synth linked. Of course in other instruments the process may be different and can involve modulation matrices or a group of dedicated knobs but the theory always remains the same.

The amount of modulation can now be set, and here I have moved the fader all the way to the bottom giving the envelope a negative polarity. Using the snap control on the filter you can adjust the curve of the fade which has now been created. A perfectly sculpted filter sweep has now been created which sounds considerably smoother than the manual version.

Filter modulation

Inverted values

Filter envelope fade

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Envelope filter sweep

Step 5 - LFO modulation

To add some extra movement and interest to the sound we can use LFOs to modulate any part of the sound we like. Here I have used one LFO to control the cut off frequency as the envelope sweeps it. The result is a wobbling effect as the frequency drops.

For further depth the LFO speed is then modulated by the original filter envelope, and this causes the LFO to slow down as the sweep progresses. A really nice effect and very simple to create. When all the different components come together you have a really usable effect that can be created with just about any synth.

LFO modulations

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Final synth effect patch

Step 6 - Patch Recreation

To show this sort of sound can be created on most synths, I''ve quickly recreated the patch as closely as possible using some popular synths that are bundled with well-known recording software products.

Reason's Thor:

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Logic's ES2:

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Ableton Live's Analog:

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Play Pack

Download the Play Pack for this tutorial (739KB)

Contents

  • Synthesizer Patches
  • Example audio

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User Comments

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  1. PG

    Eric Shafer March 9th

    For Step 6, that’s a Thor, not a Subtractor. ;)

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      Mo Volans March 10th

      thanks Eric was originally going to use a Subtractor but changed my mind… but obviously not the text ;) maybe Joel could change it…

      ( Reply )
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    jimbo March 10th

    thanks Mo, Another very useful Tut.
    But unfortunately the play pack seems to be for a different tutorial…..please can you fix the link cos i’d really like to load the instrument patch into my es2
    I think i might have to credit this site on my first official release!lol

    ( Reply )
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      Mo Volans March 10th

      Hey Jimbo… the play pack issue should now be fixed, Joel corrected it last night … and glad these are helping you. post a link to the tune if you get a chance.

      ( Reply )
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    Everestmindz March 10th

    Thank you, this was really helpful.

    ( Reply )
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    Andy March 10th

    Nice tutorial. Unfortunately one of the most active authors here is addicted to Reason …

    ( Reply )
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      Mo Volans March 10th

      Hi Andy, glad you liked the tut ;) but im not sure what you mean by the second part of the comment.

      ( Reply )
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        Andy March 10th

        Sorry, I confused you with somebody else here who writes good tutorials as well but is only using Reason. My mistake. You’re a Logic user, right?

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      Eric Shafer March 10th

      Haha, sorry Andy. My other DAW is ProTools, but AudioTUTS doesn’t want articles on that subject…not too many amateur ProTools users out there.

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        Mo Volans March 10th

        Yep not me, thats Mr Shafer … I write Tutorials using Cubase, Logic, Live and Reason. Also do a lot of generic production, sound design and synthesis subjects.

        try not to linger on any one DAW or subject too much, hopefully keep the place varied and interesting ;)

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        Andy March 11th

        No problem. :) At least it’s interesting to follow your ideas.

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    ViniMan March 10th

    Fun VSTi, didn’t know that one. Thanks.

    ( Reply )
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    Loost March 11th

    Hi there,
    This a nice tutorial, hope there will be more articles on Layering sounds, FX & different kind of builds up especially in electronic music.

    ( Reply )
  7. PG

    Emile March 11th

    Hi, i think i might have spotted an error in your text.
    I’m not native english, so I could be wrong here. But when you write (last sentence, first paragraph, step 3):
    “… Think of this stage as writing yourself a brief for the sound you want to make …”.
    I think you might have used the dutch word ‘brief’ instead it’s translation in english: ‘letter’?
    (I have looked it up but can’t find an explanation for the english word ‘brief’ used as a noun)

    ( Reply )
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      Joel Falconer March 11th

      Emile, most commonly “brief” is an adjective for short, but it is also a noun referring to a summary or proposal.

      ( Reply )
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        Mo Volans March 11th

        beat me to it there Joel, thanks for the explanation ;)

  8. PG

    Jamie March 12th

    MO, BEING A NEW PRODUCER, I HAVE LEARNED MORE FROM READING/WORKING THRU YOUR TUTORIALS THAN I HAVE WATCHING HOURS OF VIDEOS AND INDEED ATTENDING A REAL WORLD MUSIC PRODUCTION CLASS.

    I ‘M A LOGIC PRO 8 USER AND YOUR CLEAR SCREENSHOTS AND NON-JARGON FILLED TUTORIALS HAVE BEEN A GOD SEND, NOT TO MENTION THE LOGIC PROJECT FILES, THAT I HAVE BEEN ABLE TO DOWNLOAD AND STUDY.

    MANY THANKS AND KEEP UP THE EXCELLENT WORK, IT’S VERY MUCH APPRECIATED :)

    JAMIE

    ( Reply )
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      Mo Volans March 16th

      thats really great to hear Jamie… good to know the tuts have helped you that much… will keep producing the tutorials and hopefully the sight will remain useful to you ;)

      ( Reply )
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        Mo Volans March 16th

        sorry… meant to say “… hopefully the ’site’ will remain useful to you…” few too many beers for my birthday last night, so not really on the ball here ;)

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    Hiphi March 13th

    Another great and helpful tutorial…I love this website! Thanks!

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    squeaky October 2nd

    nice tutorial.
    i dont use any of the listed synths so for me it would be easier if you could also mention relative attack times etc. (now i had to study the jpgs but that also works) . So explain the principle by use of one particular synth but then also list values and setting for people not using that particular synth

    keep it up though! its always great!

    ( Reply )
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